lundi 10 février 2025
EternalKingdom - Bonne année 2025 ✨3lundi 27 janvier 2025
Impossibilité de récolter du métal4lundi 6 janvier 2025
Juste pour le fun - Les meilleurs noms de villes1jeudi 2 janvier 2025
🛠️ - Recherche de Dev Web bénévoles4mercredi 11 décembre 2024
Empereur en 4 jours8mardi 10 décembre 2024
Okord1mardi 20 août 2024
News du jeu3dimanche 18 août 2024
plus de place4lundi 27 mai 2024
CANT ADD TROOPS TO GENERAL3samedi 11 mai 2024
Attaquer ! ?15mercredi 1 mai 2024
Blocked from the game.18jeudi 25 avril 2024
Acheter de l'or DINO RPG2lundi 15 avril 2024
Gestion du "commerce" ?2vendredi 29 mars 2024
endroit où reporter les bugs ?2samedi 23 mars 2024
Général bloqué4jeudi 22 février 2024
Erreur lors de la connexion3mardi 6 février 2024
Nouveau serveur ?10mardi 12 décembre 2023
Tours en négatif ?1jeudi 7 décembre 2023
Améliorer la conception4lundi 13 novembre 2023
Attack20Eternal Kingdom Alpha 4
- Hello! You can find below all the stuff now available on https://staging.kingdom.eternaltwin.org/
Alpha 0.4
⭐ Additions:
- World selection is now functional
(Multiple worlds, spawning & death rules, Slot limitation)
- WorldMap page now center the view on your city. And the shortcut on the left is now functional
- WorldMap now load all cities and ressource spots
- WorldMap Sidemenu & tooltip is now functional (display hovered/selected place info, actions, close button)
- Defense can be inspected on the tooltip/sidemenu. Only owner can see the real amount, other see an hidden amount
- New log System (easier to extend, it now support icons, links and translations, ...)
You can find logs in City, Management and WorldMap pages
- Added the death page and a button to trigger it if needed (temporary for the alpha)
- Integrated Spanish translations
- Added a credits page
- Someone has bien added to the game!
🤖 Fixes:
- City logs are now fully translated
- Fixed various logs issues (duplicated, missing ones, ...)
- Fixed some translations
See you in game :D - Hi! Alpha 4 got more stuff :
- General interactions (attack, harvest, move)
- Glory & Title logic
- Death logic
- Various Fixes - Alpha 0.4.2 > 0.4.7
👑 Additions / Changes:
- [Website] Added a "Report Bug" message on the footer that provide a link to the bug report topic in the forum
- [Website] Added a feedback on the header to know if we're on the staging / local host website
- [Website] Added a warning emoji on the "WIP / Missing feature" message
- [Management] We now display an icon of resource spots before the city name in the kingdom tab
- [City] Grid now use the original grid probabilities and rules
- [Map] We now view the enemy generals on the WorldMap
- [Help] Removed unimplemented content
🤖 Fixes :
- [Managament] Fixed the trade and total gold income displayed
- [Management] We don't redirect anymore to the official kingdom on the diplomacy tab
- [Map] Fixed a bug preventing to harvest a resource spot
- [Map] Fixed the spawning logic (Players are no longer able to steal a city occupied by another played when spawning)
- [Map] Fixed an issue preventing to harvest resource if we have more than 50 in storage.
- [City] We can't exceed 100 citizens anymore
- [City] Fixed french description of the Forge ugrade and cauldron upgrade
- [City] Fixed the upgrade soldier logic that was not decreasing the amount of soldiers